Execution Bound Artifact Reconstruction Layer
系統如何將 canonical execution trace 投影為可重建、可驗證、不可漂移之 artifact(資料原貌重建物件),並保證其不影響 BNES / PQC / ZK / EVM / Clique / Γ 的核心語義與執行決定性。
23. Execution Bound Artifact Reconstruction Layer(EBARL)
原創者 (Author):ChenTing (陳霆)
創辦職位 (Title):Founder, CEO & Chief Technology Officer, BearNetworkChain
學術單位 (Affiliation):College of Management, Tunghai University
聯絡信箱 (Email):bnkt@bearnetwork.net
Canonical DOI: doi:10.5281/zenodo.20372986
本層定義:
系統如何將 canonical execution trace 投影為可重建、可驗證、不可漂移之 artifact(資料原貌重建物件),並保證其不影響 BNES / PQC / ZK / EVM / Clique / Γ 的核心語義與執行決定性。
本層不是:
storage consensus layer
execution authority layer
ownership layer
mutable filesystem layer
本層為:
deterministic execution projection layer23.1 Layer Position(層級定位)
基本定義
EBARL 位於:
之間。
EBARL 不參與:
state transition
consensus decision
transaction ordering
proof authority
trust root evaluation
ownership interpretation
23.2 Core Ontology(核心本體)
基本語義
其中:
ExecutionTrace= canonical execution traceState= finalized canonical stateContext= deterministic replay contextArtifact= execution-bound reconstruction object
Artifact 本體地位
Artifact 不是:
canonical state
consensus authority
ownership declaration
execution source
legal evidence authority
state mutation origin
Artifact 是:
即:
execution world 的可驗證觀測投影。
23.3 Semantic Isolation Rules(語義隔離規則)
絕對禁止語義污染
唯一合法方向
禁止:
23.4 Artifact Definition(Artifact 定義)
Artifact 為:
其中:
Trace_t= finalized execution traceState_t= finalized stateContext_t= deterministic replay context
Artifact 類型
Artifact 可包括但不限於:
PNG
JPG
binary payload
telemetry stream
sensor snapshot
scientific observation frame
structured log
compressed runtime output
deterministic AI output snapshot
mission replay package
execution visualization object
machine-state reconstruction object
非法 Artifact 類型
以下不得視為 canonical artifact:
externally mutated payload
unverifiable binary
heuristic-generated reconstruction
probabilistic reconstruction output
runtime-non-deterministic object
AI hallucinated artifact
future-state-derived reconstruction
incomplete replay artifact
23.5 Artifact Reconstruction Rules(Artifact 重建規則)
Reconstruction Definition
Canonical Verification Rule
Deterministic Reconstruction Rule
Replay Binding Rule
即:
23.6 Context Locking Layer(上下文鎖定層)
Artifact reconstruction 必須綁定:
Context Drift Prohibition
Canonical Replay Environment Rule
禁止:
runtime-dependent rendering
heuristic codec substitution
environment-adaptive mutation
AI-assisted artifact guessing
23.7 Temporal Consistency Layer(時間一致性層)
Finalization Lock Rule
Temporal Ordering Rule
Retroactive Mutation Prohibition
23.8 EBARL ↔ BNES / Γ / ZK Relationship Layer
Layer Relationship
Dependency DAG
Forbidden Dependency Direction
23.9 Artifact Proof Binding Layer(Artifact 證明綁定層)
基本定義
Artifact Proof Predicate
Witness Binding
Binding Constraint
23.10 AI Reconstruction Isolation Rule(AI 重建隔離規則)
AI 非權威原則
AI Reconstruction Constraint
AI Hallucination Isolation
23.11 Compression & Transmission Layer(壓縮與傳輸層)
Compression Allowance
允許:
deterministic compression
deterministic chunking
deterministic deduplication
Compression Constraint
Transmission Rule
23.12 Deep Space / Deep Sea Compatibility Layer
設計目標
EBARL 必須支援:
high-latency environments
disconnected operation
radiation-disturbed environments
bandwidth-constrained environments
Minimal Verification Model
Deep-space Replay Rule
23.13 IPFS Semantic Separation Layer(與 IPFS 的語義隔離)
IPFS Model
EBARL Model
Semantic Difference
IPFS
Content persistence
EBARL
Execution reconstruction
Canonical Principle
23.14 Artifact State Separation Principle(Artifact 與 State 隔離原則)
核心原則
Canonical Rule
Ownership Isolation
23.15 Red Flag Extension(EBARL Red Flag 擴展)
新增以下 Red Flag:
RF-16 — Artifact Replay Failure
RF-17 — Reconstruction Divergence
RF-18 — Context Drift
RF-19 — Non-Deterministic Artifact
RF-20 — AI Reconstruction Pollution
23.16 Canonical Closure Principle(規格封閉原則)
23.17 Final Canonical Definition(最終定義)
23.18 Extended System Definition(擴展後系統定義)
23.19 Final System Summary(最終系統收斂)
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